1 - Silence of Death
By spending a blood point, the vampire may create a zone of a twenty-foot radius around her, within which no sounds will be heard, and no one will hear anything. She herself will only hear sounds made outside the zone.
2 - Weakness
Roll: Willpower, difficulty Sta. + Fortitude
By bringing a point of blood to the palm and touching a victim with it, the vampire may reduce her victim’s Stamina by one. The victim stays in this condition for the duration indicated on the chart.
3 - Diseased
Roll: Willpower, difficulty Willpower
By bringing three points of blood to the palm and touching a victim with it, the vampire may reduce each of her victim’s physical attributes by one. The victim stays in this condition for the duration indicated on the chart.
4 - Blood Agony
By coating a bladed weapon of adequate size with her blood, the vampire may use the weapon to inflict aggravated damage. Assume that one blood point is rubbed off each time the blade hits something, whether it does damage or not.
5 - Taste of Death
Roll: Dex. + Firearms, difficulty based on range
The vampire may spit blood, at a range of up to ten feet for each dot she has in Strength or Potence, and each blood point so used does two dice of aggravated damage.