PLAYER NAME:
CHARACTER NAME:
NOVA NAME:
RACE: ABERRANT
DEMEANOR:
NATURE:
AGE:
SEX:
ERUPTION:
PHYSICAL DESCRIPTION:
CHARACTER HISTORY:
PERSONALITY:
LOVE/LIKES:
HATES/DISLIKES:
FEARS/PHOBIAS:
DREAMS/IDEALS:
MERITS & FLAWS:
BACKGROUNDS:
PHYSICAL STATS
STRENGTH: 1
MEGA STRENGTH:
DEXTERITY:1
MEGA DEXTERITY:
STAMINA: 1
MEGA STAMINA:
SOCIAL STATS
CHARISMA:1
MEGA CHARISMA:
MANIPULATION:1
MEGA MANIPULATION:
APPEARANCE:1
MEGA APPEARANCE:
MENTAL STATS
PERCEPTION:1
MEGA PERCEPTION:
INTELLIGENCE:1
MEGA INTELLIGENCE:
WITS:1
MEGA WITS:
This section gives us insight as to the mental, social and physical make up of your character. Stats for each of the 3 columns cannot exceed 4 points. Your initial points are 7, 5, and 3, to add into these categories. Each of your stats automatically start off with a one so you can build up from there.
Ex: You could decide to take the 7 points you have and add it to the str/dex/stam/ section. Having 7 points you can divide them as you see fit.
IE: You put 3 points into str& dex and add your last one point in stamina.
That would give you a total score of STR 4, DEX 4, and STAM of 2
However please be aware that your stat total including your freebie point cannot exceed 4 points for any starting bio.
SKILLS
As with the above explanation this is similar but your characters start of with 0 in their skills. each section must be awarded their points and you distribute them as you see fit.
Again with no skill exceeding 3 points in initial creation....
The points to be used in this section are 27
TALENTS
ACTING:
ALERTNESS:
ATHLETICS:
BRAWL:
DODGE:
EMPATHY:
INTIMIDATION:
LEADERSHIP:
STREETWISE:
SUBTERFUGE:
SKILLS
ANIMAL KEN:
DRIVE:
ETIQUETTE:
FIREARMS:
MELEE:
MUSIC:
REPAIR:
SECURITY:
STEALTH:
SURVIVAL:
KNOWLEDGES
BUREAUCRACY:
COMPUTER:
FINANCE:
INVESTIGATION:
LAW:
LANGUAGES:
MEDICINE:
OCCULT:
POLITICS:
SCIENCE:
QUANTUM, TAINT & WILLPOWER
QUANTUM: TAINT: WILLPOWER:
QUANTUM POWERS: