PLAYER NAME:
CHARACTER TRUE NAME:
KNOWN NAME:
OCCUPATION:
BIRTH YEAR:
RACE: Mummy
DEMEANOR:
NATURE:
TRUE AGE:
APPARENT AGE:
SEX:
PHYSICAL DESCRIPTION:
CHARACTER HISTORY:
PERSONALITY:
LOVE/LIKES:
HATES/DISLIKES:
FEARS/PHOBIAS:
DREAMS/IDEALS:
MERRITS & FLAWS:
BACKGROUNDS:
PHYSICAL STATS
STRENGTH: 1
DEXTERITY:1
STAMINA: 1
SOCIAL STATS
CHARISMA:1
MANIPULATION:1
APPEARANCE:1
MENTAL STATS
PERCEPTION:1
INTELLIGENCE:1
WITS:1
This section gives us insight as to the mental, social and physical make up
of your character. Stats for each of the 3 columns cannot exceed 4 points.
Your initial points are 7, 5, and 3, to add into these categories. Each of
your stats automatically start off with a one so you can build up from
there.
Ex: You could decide to take the 7 points you have and add it to the
str/dex/stam/ section. Having 7 points you can divide them as you see fit.
IE: You put 3 points into str& dex and add your last one point in stamina.
That would give you a total score of STR 4, DEX 4, and STAM of 2
However please be aware that your stat total including your freebie point
cannot exceed 4 points for any starting bio.
SKILLS
As with the above explanation this is similar but your characters start of
with 0 in their skills. each section must be awarded their points and you
distribute them as you see fit.
Again with no skill exceeding 3 points in initial creation....
The points to be used in this section are 45
TALENTS
ACTING:
ALERTNESS:
ATHLETICS:
BRAWL:
DODGE:
EMPATHY:
INTIMIDATION:
LEADERSHIP:
STREETWISE:
SUBTERFUGE:
SKILLS
ANIMAL KEN:
DRIVE:
ETIQUETTE:
FIREARMS:
MELEE:
MUSIC:
REPAIR:
SECURITY:
STEALTH:
SURVIVAL:
KNOWLEDGES
BUREAUCRACY:
COMPUTER:
FINANCE:
INVESTIGATION:
LAW:
LANGUAGES:
MEDICINE:
OCCULT:
POLITICS:
SCIENCE:
VIRTUES
CONSCIENCE: 1 SELF CONTROL:1 COURAGE:1
HONOUR:1 LOVE:1 TRUTH:1
KA, BA, SEKHEM & WILLPOWER
KA: BA: SEKHEM: WILLPOWER:
Magic
Alchemy:
Amulets:
Celestial:
Figurines:
Necromancy:
Hekau: