1 - Hag’s Wrinkles
By spending a blood point, the vampire may tighten or loosen her own skin. If used with Obfuscate or Vicissitude, it reduces the difficulties of appearance-altering effects by one. This can also be used to create pockets in the skin, in which small items may be hidden.
2 - Putrefaction
Roll: Dexterity + Occult, difficulty Stamina + Fortitude
By spending some blood, the vampire may induce decay in a victim. For each success scored and blood point spent, the victim loses one dot in Appearance, and if the victim continues to move, her difficulties for all physical and social rolls increase by one for each turn she reamins physically active. Resting for a full day cures these effects.
3 - Ashes to Ashes
The vampire may transform into a pile of ash. This ash is not affected by sunlight, fire, wind or rain, but if separated, the vampire is likely to be missing parts when she reforms. She may reform by spending two blood points, but requires help in so doing. If separated too badly, the vampire will be destroyed.
4 - Withering
Roll: Manipulation + Medicine, difficulty Willpower
Demand: successes = Stamina or more
By touching a body part and spending a willpower point, the vampire may render a body part useless. On supernatural creatures, this lasts one night; otherwise, it is permanent. On anyone other than a vampiric victim, using this power on the head is instantly fatal; in vampires, it induces torpor.
5 - Infection
Roll: Willpower, difficulty Stamina + 3
By spending a blood point and touching an aggravated wound, the vampire may create an infection. Having done this, she can feed them her own blood at any range, as long as the victim carries the wound.